5:20 AM

Looks like that Bluetooth chip in the iPod Touch 2G we've always thought was for Nike+ suddenly got a lot more useful: Apple's Greg Joswiak said that Bluetooth can be "unlocked" on the device during the iPhone OS 3.0 Q&A session. That's two years of rumors to rest, right there, and a solid move, seeing as three of the major 3.0 features are A2DP, wireless accessory control and peer-to-peer connections over Bluetooth. Any touch owners feeling more inclined to drop the $9.95 now?
2:21 AM
iPhone OS 3.0 Will Turn Your Phone Into a Revolutionary Sex Toy
damo.....
apple, Feature, iphone 3.0, iPhone OS 3.0, new iPhone, Sex Toys, Sexual toy, Top

The latest features in the new iPhone OS 3.0 make it a better phone, GPS, gaming and computing platforms. But they also have the potential to turn it into the most perfect sex toy yet.
Dr. Debby Herbenick—author and sex expert—liked our iPhone 3.0 guide so much that she wrote a great phone sex guide inspired by it. Which got me thinking: Can the new OS make the iPhone the best sexual toy ever?
Actually, I think it can. Or at least, it has all the elements to turn it into the most sophisticated sexual machine I can imagine.
Let's start with the basics: First, the new iPhone OS 3.0 adds a rumble application programming interface. Basically, this will allow developers to fine tune the vibration of the iPhone itself. A perfect sexual toy application would be able to store vibration patterns to suit the needs and mood of the user.
But more importantly, it will also receive them wirelessly, in real time: One iPhone running my hypothetical Shiny Shiny Sexual Toy™ would be able to control the other using a simple graphical user interface, over the network.
In this perfect sexual toy application, there will be a list of sexual partners you can play with across the internet. It will also allow to record sessions and also talk using the new Voice Over IP communication at the same time you are playing. Like the games demonstrated yesterday, but for adults.
And that's just the start. Imagine the possibilities of push notifications and Bluetooth peer-to-peer networking: Woman walks into airport lounge with the sexual toy app in "receive mode." Another iPhone sexual toy user is scanning the application and detects her in proximity, so he or she sends a notification, inviting her to play.
They don't have to get directly into the action, of course. Like Dr. Debby says, there are preliminaries, like in every sexual activity. This is where text chat, profiles, and avatars get into scene. A conversation will ensue and, if things get exciting, they can start playing using the vibration mode.
Of course, you are probably thinking, it's ok to play with the vibration mode in the iPhone itself if you are in the privacy of your home... but in public?
That's where the new Device Control interface and the Bluetooth connectivity comes in: The sexual toy would be able to turn the iPhone into the toy itself but it would also be capable of controlling compatible devices—small or big vibrators or chinese balls or whatever device you can think about.
Of course, there's the matter of doing this kind of things in public, but hey, I'm European, and you know we are all pervs there who love sex in public (and hey, you can always run into the bathroom, as long as you keep yourself within wireless range).
Sure, some will say that toy-aided cybersex is nothing compared to the real thing, but seriously, even while sometimes they are fun, one-night stands are just way too messy for me. Knowing that I'm having casual sex with someone in such close proximity will be a definitive turn on. And who knows, perhaps the start of something else.
1:29 AM
Apple finally puts copy/paste and MMS features in the new iphone 3.0
damo.....
apple, firmware, iPhone, iphone 3.0, iphone 3G, ipod touch, itouch, MMS, OS, software

We all know as soon as a feature comes to the iPhone, Apple invented it right? Perfect examples are the full touchscreen form factor, mobile apps, visual voicemail and the accelerometer — all brought to market by Cupertino. But none of those things are Apple inventions, you say? Pfff, clearly you’ve never met an Apple fanboy. So let’s take a look at a few of Apple’s latest mobile inventions fresh from today’s town hall:
- Push notifications for apps. Finally. As you well know, this will allow the iPhone/iPod Touch to be notified (via a badge, text pop up and/or audio alert) in near real-time of a new server-side event associated with a specific app. Think of it as a poor man’s answer to background processes. Background processes, by the way, are not an addition to version 3.0. Apple’s excuses: Battery performance and memory strain.
- Updated media player adjusts streaming video quality according to current bandwidth.
- Cut, copy and paste. That’s right folks, Apple’s polio vaccine. Double-tap to select text, drag start/end points and do your thang. You can even shake to undo/redo edits.
- Send multiple images at once. Joy.
- Wider landscape keyboard availability. Apple finally tossed the landscape keyboard into all native apps, including Mail. Thank you.
- MMS! Hooray for decade-old tech! SMS and MMS are now lumped into a Messages app. It won’t be available on 2G (1st gen) iPhones.
- New calendar features. CalDAV allows for sharing across a bunch of services such as Google and Yahoo and .ics subscription support.
- Flushed out Stocks app.
- Extended search. Users can now search in all key apps including Calendar, iPod, Notes and Mail.
- Spotlight for iPhone. A “search homescreen”. It’s like Spotlight for Mac and it only searches native Apple apps.
- Bluetooth A2DP support (stereo Bluetooth) — but it won’t be available on 2G (1st gen) iPhones.
- Tethering.
Beyond that, Apple recapped the iPhone’s current position of course, with a presence in over 80 countries, 13.7 million iPhones sold, over 16 million iPod Touches sold and the App Store now has over 25,000 apps and over 800 million downloads. The iPhone SDK has been downloaded over 800,000 times by over 50,000 different entities, though over 60% of them have submitted no apps to the App Store. Damn, the Dev Team is growing by leaps and bounds — wink, wink. Apple tried briefly to woo potential developers by showing off how easy it is to develop an iPhone app, also touting that Gameloft has over two million paid downloads to its credit. Bank.
With iPhone 3.0, Apple is introducing 1000 new APIs for developers. It is also allowing developers to submit apps that carry subscription models — one download that is periodically refreshed with new content. In other words, Apple is now facilitating a more continuous revenue model compared to the one-time purchase model. Sell new magazine editions in a magazine app, sell new levels in a game, etc. This model will apparently not apply to free apps, so devs can’t give an app away and then charge for content. Apple has also added APIs to support peer to peer connectivity for things like online gaming via Bluetooth without the need to pair devices. Woo! Beyond that, additions such as the ability to build apps that communicate directly with hardware accessories via Bluetooth or the dock connector, streaming audio and video APIs and the introduction of a Maps API to facilitate app integration (including the use of Maps for turn by turn directions) were covered. Some pretty cool stuff, though nothing earth-shattering.
A beta version of 3.0 is available today to developers and end users will get it some time this Summer; free for iPhones, $10 for iPod Touches. So there you have it folks — discuss.
1:28 PM
Tiny New iPod Shuffle Talks to You
damo.....
4GB, apple, iphone 3G, ipod, ipod shuffle, MMS, shuffle, software, steve jobs, voiceover
Apple has quietly introduced a new 4GB iPod shuffle. Not only is it bigger on the inside -- it's smaller on the outside. So small, in fact, that it has no buttons other than the shuffle mode switch. All the controls are now on the earbud cord, which means that you'll be stuck using Apple's own earbuds until third party versions make it to stores.
The new Shuffle also talks to you. Press the center button on the remote (a long press) and the "VoiceOver" function will tell you the name of the song and artist you are listening to, and it will also read your playlists. This is a rather helpful new feature, especially since, at 4GB, the Shuffle is approaching the capacity of the original full-sized white iPod.
VoiceOver speaks 14 languages, from Spanish to Mandarin. The actual speech is generated by iTunes and then schlepped across to the Shuffle when you sync. This means that if you are syncing with a Mac running OS X Leopard (the latest version) you get to hear the rather good robotic voice of Alex. If you are running an older version of the OS, or using a PC you get a rather crappy voice. You can check them out here at the Apple site.
And because the Shuffle now reads out your playlists, you can skip through them until you find the right one. Suggestion: Keep the names short and distinctive to avoid frustration.
The new iPod also loses a couple of hours in battery life -- 10 instead of 12, and costs a little more at $80. The old Shuffle is still available in 1GB form for $50.
1:15 PM
Apple to Preview iPhone 3.0 Next Week
damo.....
3.0, apple, iPhone, iphone 3.0, iphone 3G, ipod, Mac, OS, software, steve jobs

The iPhone is set to get a face lift. Apple will show off a new version of the iPhone operating system, iPhone 3.0, on March 17, along with a new version of the phone's software development kit.
While details are scanty, iPhone 3.0 could include features such as universal search, multimedia messaging and an updated user interface.
Apple will unveil the new OS and SDK at a media event for reporters and bloggers at Apple's Cupertino, California, campus at 10 a.m. Pacific time next Tuesday.
"In the past two weeks Apple has introduced new Mac hardware and a new iPod shuffle, for which the company simply issued a press release," Piper Jaffray analyst Gene Munster says in a note. "The fact that Apple is hosting an event for the iPhone OS 3.0 shows that it will likely involve meaningful changes to the iPhone feature set."
The software preview event could also be a sign that an iPhone refresh is coming this summer. Version 2.0, the last big upgrade to the iPhone OS, was released in July last year, along with the new iPhone 3G.
Apple CEO Steve Jobs will likely be a no-show at the company's event, but Apple won't let that hold it back. In January, Jobs said he will take five months off for medical leave. In his place, it's possible that marketing head Phil Schiller, who keynoted at Macworld, will lead the event; iPhone software chief Scott Forstall is also a likely candidate.
Some bloggers and analysts have been suggesting that Apple will launch a new version of the iPhone at its Worldwide Developers Conference (WWDC) in June. But new hardware will require an updated SDK and possibly a new version of the operating system. Those speculations align well with Apple's planned event next week.
Among the features that users can expect with the new iPhone OS are multimedia messaging and tethering via Bluetooth and USB, according to the Boy Genius Report. Universal search and a redesigned user interface are also possible, says Piper Jaffray's Munster.
Palm, which is set to release the Palm Pre phone in the next few months, will have universal search as one of its significant features. Universal search allows users to look through the contacts, e-mails and documents on their phone as well as search the internet with a single search string.
Apple's last enhancement to the iPhone software came in November 2008, when it offered Version 2.2. The update offered features such as Google Street Views, improvements to e-mail, and measures to reduce dropped calls.
What would you like to see in the new Apple OS? Let us know in the comments.
1:08 PM
Facebook Connect for iPhone Games Lets Everyone Know You're Not Really Working
damo.....
app, apple, Facebook, Facebook Connect, Games, iPhone, Tap Tap Revenge

A bunch of iPhone games, among them the destructively awesome Tap Tap Revenge 2, have received updates to include Facebook Connect functionality. What does that mean for you? Networking. Delicious networking.
Facebook Connect allows you to link your game, with all its scores and stats, to your Facebook account, which in turn lets you connect to other people who are playing the game. You'll be able to share your high score, see which friend is playing which game, and, as always, block your boss from seeing exactly what you're up to during work hours.
Facebook Connect for iPhone went live today, and several games are taking advantage...
COMMENCE TIMEWASTING ...
8:15 AM

As Apple gets ready to preview its new software developers' kit and an updated iPhone operating system next week, there could be some changes to the company's App Store too.
We're hearing rumors that Apple could introduce a "premium" section in the store, in order to sell more expensive third-party programs. The premium section would largely be focused on games, giving game makers a channel to offer more in-depth (and pricier) titles without getting lost in the clutter of free and $1 apps.
Game makers contacted by Wired.com, including Activision and Electronic Arts, have not returned calls for a comment. Apple has also not returned calls for comment.
This "velvet rope" section of Apple's store could feature software programs that cost $20 or more, making it friendlier to publishers whose products are too complicated to be created in one developer's spare time. That change would make the App Store more friendly to game publishers, as well as enterprise software companies such as SAP that would otherwise prefer to focus on the more business-user targeted BlackBerry phones. BlackBerry is expected to launch its own app store, called the BlackBerry App World, later this month.
The Apple App store is a big hit among users. Independent app makers can make hundreds of thousands of dollars hawking games such as iShooter or Twitter apps like Tweetie.
But along with the increased downloads, developers have seen the average price for games pushed down steadily. Three weeks ago, Silicon Valley Insider analyzed prices of the top 100 paid apps in the iPhone app store. Their spreadsheet showed apps prices dropped an average of 19 percent over the previous two months.
A premium section or a tiered App Store could help change that. The premium section could offer a channel for the more expensive products and protect the $20 price point.
In November, Apple marketing executive Greg Joswiak called the iPhone and iPod Touch "the future of gameplay," and in January, Gadget Lab reported on the iPhone's future as a gaming platform. By offering a premium section in the App Store, that future could be more secure.
7:16 AM

The mother of a kid living in Cincinnati, Ohio is suing Apple and 10 unnamed retail employees from the Apple Store in Kenwood over an iPod touch that allegedly exploded in the child's pocket. According to the complaint filed yesterday in the Southern District of Ohio, the plaintiff had the "iTouch" (as the lawsuit refers to it) in his pocket during school when the unfortunate accident happened, resulting in hospital bills and other monetary losses thanks to the disintegration of the iPod touch and, well, the kid's clothes.
As the story goes, the iPod touch was sitting in the "off" position when it unexpectedly popped and caused the kid to feel a burning sensation. At that time, he stood up and noticed that his pants were, in fact, on fire. "Plaintiff A.V. immediately ran to the bathroom and took off his burning pants with the assistance of a friend," reads the complaint. "On said date and at said time, the Apple iTouch had burned through Plaintiff A.V.'s pants pocket and melted through his nylon/spandex underwear, burning his leg."
Upon learning these facts, much of the staff here at Ars took an inordinate amount of time out of our busy day to discuss whether this was a reasonable possibility. The lowest melting point of nylon is approximately 374 degrees Fahrenheit—a temperature that an iPod touch could not reasonably reach without you noticing beforehand (that's hotter than the temperature it takes to fry an egg, by the way). However, because the lawsuit claims there was fire involved, all bets have to be off. Fire is most definitely hot enough to melt nylon, and if there was an explosion to cause the "pop," then there may not have been a way for the kid to notice the heat beforehand.
The plaintiff went directly to the doctor, where he was declared to have received second degree burns to his leg. "He continues to suffer from both physical and mental conditions which will cause him to suffer pain, mental distress, emotional distress, and otherwise for the rest of his life," reads the lawsuit. The plaintiff's mother says that the family was not warned in advance of the potential risk that the "iTouch" would cause serious bodily injury, and Apple's 10 retail employees had a duty to not only test for this, but also warn customers.
As a result, Apple and the retail employees are accused of gross negligence and recklessness, as they supposedly conducted themselves maliciously and fraudulently when selling the iTouch. The mother asking for compensatory damages of more than $75,000 plus punitive damages of more than $75,000 and attorney fees.
We just hope that Apple's insurance includes something about underwear meltage.
6:51 AM

Apple wouldn't let you do it, but WinandMac found an app called iBluetooth for jailbroken iPhones that will allow you to send and receive files over Bluetooth. Just like a real phone!
There's really not much else to it. You can shoot files to and from Bluetooth devices, like other Bluetooth-enabled phones that aren't iPhones. If that's the one feature you've been waiting for, well, get to jailbreaking.
11:59 AM

So it looks like Apple’s planning on holding an event for iPhone 3.0 OS March 17th along with showing off an updated SDK. This would fit nicely with their brief history of having a preview software event followed by a hardware refresh in June/July. As far as what we’ve been told of iPhone 3.0, here’s what we’ve got:
* MMS
* Tethering via Bluetooth and USB
We’re working hard to get some more information and know that our list above isn’t exactly thorough, but hey, it’s something! Plus, there has to be copy and paste, right?
11:26 AM


Apple is exploring the possibility of including a wireless "remote wand" with future versions of its Apple TV media system that would provide users with precise control over a cursor on the Apple TV screen in very much the same way a conventional mouse controls a cursor on a PC. It would also unlock three-dimensional controls similar to those offered by Nintendo's Wii controller.
The wand, which was revealed in a patent filing published for the first time this week, would control the movement of a cursor displayed on a TV screen by the position and orientation at which it is held by the user. As the user moves the wand, the on-screen cursor would follow.
Unlike the current 5-button remote shipping with the current version of Apple TV, the wand would be capable of controlling a plurality of new operations and applications that may be available from the media system, including for example zoom operations, a keyboard application, an image application, an illustration application, and a media application.
According to Apple, the Apple TV media system could identify the movements of the wand using any suitable motion detection component such as an embedded accelerometer or a gyroscope. Another approach for identifying the movements of the wand would be to determine its absolute position relative to one or more infrared modules positioned adjacent to the screen in the living room.
"The wand may include an optical component for capturing images of the infrared modules, and may calculate its orientation and distance from the modules based on the captured images," the company said. "In some embodiments, the electronic device may direct the infrared modules to identify the position of an infrared emitter incorporated on the wand, and may calculate the absolute position of the wand relative to the infrared modules."
By incorporating the wand controller into future Apple TVs, Apple would unlock a tremendous amount of capability in its set-top-box interface while blurring the lines between a conventional PC and a media system. In one example, the company shows how pressing the remote's menu button would trigger a Dock to rise from the bottom of the Apple TV screen, which users could then navigate by moving the wand from left to right.
The wand could also incorporate several new selection techniques that would reduce dependency on physical buttons such as the menu/select button on the current Apple remote.
"In some embodiments, the user may provide a selection input by moving wand in a particular manner," Apple said. "For example, the user may flick wand (e.g., move wand in circular pattern), rotate wand in a particular manner (e.g., perform a rotation of wand), move wand a particular distance off screen, or any other suitable movement of wand."
When it comes to navigating album art or other media presented in CoverFlow mode, the user could draw a circular pattern on the screen to cause the CoverFlow carousel to rotate, displaying different selectable options. Wand movements could also direct the carousel to turn in a particular direction based on the direction in which it's rotated.
When inside Apple TV's photo application, similar movements would allow the user to navigate large sets of thumbnails and make selections. However, a more powerful aspect may the ability of the wand to zoom in and out of images based on its proximity to the screen.
"To zoom out, the user may move wand away from screen such that the distance between wand and screen may be larger than the initial distance between wand and [the] screen," Apple explained. "The larger distance between wand and screen may be depicted by the position of wand relative [to its] origin. [...] In some embodiments, the user may provide an input in the z-direction (e.g., to zoom out) by providing an appropriate input with an input mechanism without moving wand. For example, the user may roll a scroll wheel, provide an input on a touchpad, or move a joystick to provide an input in the z-direction and zoom out the image of [the] screen."
Rotating the wand could also serve to rotate and skew images on the screen:
Another advantage of the wand would be its ability to trigger a keyboard application from within any of Apple TV's core applications and provide swifter input. Instead of navigating the keyboard with left, right, up, and down arrows, the "user may select a character on the displayed line by pointing wand at a particular character to place cursor over the character," Apple said. "To access other characters not displayed on a particular line, the user may select one of [the] arrows to scroll [a] line to the left or to the right. In some embodiments, the user may simply place cursor at the left or right edge of the screen to scroll [a] line."
Apple goes on in the massive 64-page filing to describe methods for using the wand to control media scrubber bars, jump around the Apple TV interface, and serve as a digital pen for an illustration application.